After slashing the very first enemy about 10 times and shooting him 4 times in the head I died. That tells enough about this game. Had potential, but didn't provide in the end.
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An interesting Demo, waiting for the full rellease!!
Here is a short video we made while playing:
This demo is too short but slightly good.
PROS: The graphic is pretty good, indeed, the quality of the model, the lighting and visual is well done. I like the setting and how it's "decorated".
NEUTRAL: It's a classic gameplay that you can see everywhere. Find a locked door, find a key, open the door, find a fuse to restore the elevator, ecc... This is good but not exciting.
CONS: The combat system is not good. The enemy hurts you easily if too close to you and using the machete is too "odd".
Anyway, this game looks promising... good job!
Had a ton of fun playing this short indie horror game! I don't know in which state Exiles currently is, but you need to make this happen!
Really loved your work and that spooky environment you've created!
Here is my attempt of making something good with your game and my commentary combined XD
To be fair to this game, it has a lot of polish. The levels and enemy are stock assets that is true, but they could just be being used for a temporary fill.
I’m not sure what the story is etc, but I hope something does come fo this demo.
Here’s my play through for anyone interested:
Whenever I start a new game, it's completely black except for my feet. It's almost like I keep spawning on top of the map. I tried running but it's just endless. Does anybody have a solution? (Yes, I tried restarting it a couple times.)
The demo was missing a lot of things to make me completely interested in the full game but it did look really good.
Although I have not played the game, I love the art style from the pictures I saw. I will give the game a try. I will keep you updated.
big pleasure to play at this game..
36 playthrough videos of a game that takes about 20 minutes to play. Does nobody else think that's ridiculous? Seriously, after the first four or five have been made, you are contributing nothing.
Anyway this game looks amazing. The one enemy you face needs a lot of work (movement, reactions, damage) but good on you for throwing one in.
BTW I'm tipping you 10 bucks so you can continue your efforts :)
Gave it a go...
Super well made game! Ive seen games that don't even compete with this made by groups so there fact this was all done just by yourself is amazing, good job! The first time I played it, it had me on the edge of my seat the entire time waiting for scares that never happened! Had almost no problems with the game but the fist time I played it the zombie didn't die, and in the video I made could barely even hit it. Other than that, awesome game and I can't wait for a full version! Hope you enjoy the video!
I think you should work on making the zombie animations and behavior more threatening. When I came to the first zombie I was a little bit spooked but almost kind of chuckled seeing his reactions to getting shot seemed so goofy to me.
an amazing game but why i have to paid!
Love this game.. It really keeps you on edge throughout... Feels a bit like Outlast.. Looking forward to seeing the developments you make
I honestly think this game cured my cold. It is that fun to play!
That may not make sense , but seriously you need to play this game. Or at least watch me suck at it. Considering this is the work of a solo developer, I think it's really good. Well done mate.
Not a bad demo, the story could use more depth, but the atmosphere was really nice!
I really liked the demo so far a few bugs, but overall a great game with a killer atmosphere. I hope to play the game when it launches fully. Check out my video to see it for youreself.
I liked the design, but I did find it to be very generic among most unity style games. Some diversity and changing up the props would go a long way in making it stand out. I have no idea how I missed the zombie boy until I turned around, that seemed like a great accidental scare as when I was John Wolfe play it afterwards he was clearly visable but it was definitely one of the more frightening moments.
Some things I had problems with in Exiles: I had some trouble figuring out how to unlock doors with key cards since you have to swipe the key card and then open the door whereas in many other games you just swipe the key card and the door opens automatically. I figured it out, though, so it's not entirely necessary that it be streamlined.
After picking up the bedroom key, I absolutely could not figure out where to go.
Some things I liked about Exiles: There are genuine stretches of dread that are caused primarily by level design. There is a section where there are two floors. I avoided going down the bottom floor (because it's scary!!), so I instead did everything there was to do on the first floor until there was nothing left and I had to go down stairs. That had me flustered.
The way the visuals are shaded makes the game look like it's made of clay or velvet. That's great! It makes Exiles look fairly unique among the plethora of horror games that go for photo-realism. The blurring and lighting effects also look fantastic! The scary strings that kick in when the zombie boy appears made the whole encounter even more stressful.
P.S. there's a bug at the end of the video that you should absolutely keep in the game.
Made a video
Really? Only you're working on this game, well dang. For what the game is it is a pretty darn good start to it. The quality is nice and the weapons aren't to bad as well. Might wanna work on the weapons a little though but rather then that it's pretty good so far! Can't wait to see what you can turn this into.
This game has a lot of potential. Had some awkward moments, but I had a gfreat time nonetheless!
Boy am I excited to see more development completed on this game.
For a start, as a one man project, you have a very solid demo. The visuals of the game and the atmosphere that you have already established are very well done. However, I did run into a few bugs (which were shown in the video pinned below). One instance in particular, the first monster encounter I had with one of the patients in the housing area after entering the elevator, the patient ran at me and my machete just did not seem to hit him when I was standing merely two inches away from him.
Other than that, I had a blast during the thirty minutes I had with the game.
There's a lot of promise with Exiles.
While the game play is missing the world design is pretty great. The sound design is on point. I look forward to seeing how this project evolves over time. I'd strongly suggest focusing on writing a strong story before working on more level design.
This game was pretty awesome for a demo! i cant wait till it comes out with a full version!
This game was pretty good for a demo. Looking forward to seeing how this game turns out!
Hi! It was fun playing "Exiles". I never expected, it was a demo. I thought it was a full version of the game. Keep making more! Thanks!
Nice game with good graphics and a good atmosphere. There were some jump scares but the only thing that I hated was that I couldn't kill that zombie boy thing LOL took me 1000 tries to kill him XD